Game Engines and Game History
Mots-clés :
historiographie, moteur de jeu, narration, histoire du jeuRésumé
I have a problem: it’s called preaching to the choir. Nobody here lacks faith in the history of games, and I can only hope that my talk will not reduce your enthusiasm. That realization eliminates the need for a homily on the value of historical studies. Instead, I will talk about the possibilities and promises facing the history of games as we plunge forward. What does history offer game studies and what might a history of games give back? These questions guide my thoughts at the end of this conference, which has given so much food for these thoughts.
Références
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