Wargame, Strategy, Action, and Multiplayer in the Early 1980s
Mots-clés :
genres ludiques, jeu de stratégie en temps réel, jeu de stratégie, décennie 1980, histoire des jeux vidéoRésumé
De nombreux auteurs soulignent l’importance d’avoir un regard critique sur la classification des jeux. Dans les magazines de jeux vidéo de la décennie 1980, la combinaison des expressions « action », « arcade » ou « temps réel » avec le mot « stratégie » est fréquente. Mais les jeux de stratégie en temps réel de la décennie 1990 ne sont pas très similaires aux jeux de stratégie en temps réel des années 1980 : ce n’est pas la même jouabilité qui est décrite. Des micro-histoires de la jouabilité peuvent révéler de nouvelles perspectives sur les jeux de stratégie.
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© Simon Dor (Auteur-e) 2019

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