The Witcher, or The End of Masculinity (as We Know It)
Keywords:
Witcher, masculinity, gender, psychoanalysis, Sapkowski, LacanAbstract
In the present article, I describe Geralt of Rivia, the eponymous protagonist of both The Witcher novelistic cycle written by Andrzej Sapkowski and the computer game The Witcher 3: Wild Hunt (CD Projekt RED, 2015). My analysis offers a comparative examination of Geralt in the novels and the video game(s), with the intent of tracing the inner workings of deconstruction within his character, and how these dynamics are brought to bear on Geralt’s gender identity. To this end, the game – to a much greater extent than the novel, but also in parallel with it – turns the trope of a heroic, paternalistic, and withdrawn masculinity inside out, by means of feminine corporeality, and through feminine politics (which can be simply defined as politics practiced by women and with women’s interest in mind, and set to undermine masculine hegemony). The above leads to an examination and rejection of the masculine trope, which is replaced with an identity located between femininity and masculinity (and different variants thereof).
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Game cited
The Last of Us (Naughty Dog, 2013)
The Witcher (CD Projekt, 2007)
The Witcher 2: Assassins of Kings (CD Projekt, 2011) The Witcher 3: Wild Hunt (CD Projekt, 2015)
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